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AI Insights · Timothy · April 2024

Top 5 Zombie Games in Italy: Q1 2024 Performance Overview

Discover the performance trends of the top 5 zombie games on a unified platform in Italy during the first quarter of 2024, including insights on downloads, revenue, and active users.

Top 5 Zombie Games in Italy: Q1 2024 Performance Overview

In the first quarter of 2024, the top 5 zombie games in Italy showed varied performance metrics in terms of downloads, revenue, and active users. Below is a detailed overview of each game's performance based on Sensor Tower data.

Last War:Survival, developed by FirstFun, had a remarkable increase in weekly revenue, starting from around $46.7K at the beginning of January and peaking at approximately $222.5K by the end of March. Weekly downloads showed a fluctuating trend, with the highest downloads of 85.7K in the first week of January and a low of 20.1K by mid-March. The game’s weekly active users experienced a slight increase, starting at 156.3K and reaching up to 172.6K in early March before stabilizing at around 140.7K by the end of the quarter.

Doomsday: Last Survivors, published by IGG.COM, maintained a relatively stable revenue throughout the quarter, with weekly earnings ranging between $22.8K and $27.3K. Downloads peaked at 18K in mid-January but saw a significant decline to 3.3K by the end of March. Active users fluctuated, starting at 53.4K in early January, peaking at 61.9K in mid-February, and then declining to 47.5K by the end of the quarter.

Zombie Tsunami by Mobigame showed modest revenue throughout Q1 2024, with weekly earnings hovering around $200-$300. Downloads remained relatively steady, peaking at 8.6K in the first week of January and maintaining around 7.3K towards the end of March. Active users initially saw a decline from 181K to 136.4K by mid-March but rebounded to 158.1K by the end of the quarter.

Plants vs. Zombies™ from Electronic Arts had a consistent yet low revenue stream, with weekly figures ranging from $67 to $156. Downloads showed a steady trend, with a peak of 5.4K in the first week of January and remaining around 4.4K towards the end of March. The game’s weekly active users decreased slightly from 30.4K at the beginning of January to 22.9K by mid-March before stabilizing at around 25K by the end of the quarter.

Lastly, Puzzles & Survival by BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED, saw a steady revenue stream, ranging from $17.9K to $24.7K. Downloads peaked at 5.7K in mid-January but gradually declined to around 2.8K by the end of March. Active users also showed a downward trend, starting at 9.2K in early January and decreasing to 7.3K by the end of March.

For more detailed insights and analytics on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024